So you want to be a Hero?
|Party||Party Inventory||The Flanaess||Maps||NPCs|
Above are the listings of NPCs and Items the group has met and found.
The campaign is of your devising. Once you start a module adventure I would ask that you finish it, but even for modules that form part of a larger arc you can choose not to continue. You queue for this will be downtime in game. If you choose not to continue an arc, the arc will still happen, just not with your participation. Therefore the intended arc may be different from the actual arc. Meaning: if the outcome will be based on die rolls and there may be consequences that effect you (if a village doesn’t get saved, it may not be there when you come back, etc.)
I will be keeping time in this campaign as all the events will be happening on “real” time
Here you will find all of the information you will need to get your adventuring life under way!
The Lands of The Flanaess have always been dangerous, to the unwary. Your hearty band will traverse the land… finding adventures as they come, seeking glory and riches.
Before you click the “Getting Started” link…. A WORD OF WARNING
Strain: On the use of Magic
|Mage Spells||Cleric Spells||Illusionist Spells||Druid Spells||Ranger Spells||Paladin Spells|